portfolio
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|| FULL RESUME & PORTFOLIO ||
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|| FULL RESUME & PORTFOLIO ||
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- | TABLE OF CONTENTS |
- | ------------------------------------- |
- | 01 ............................ about |
- | 02 ...... work experience & education |
- | 03 ......................... projects |
- | 04 .......................... contact |
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- | TABLE OF CONTENTS |
- | ----------------------------- |
- | 01 .................... about |
- | 02 ......... work & education |
- | 03 ................. projects |
- | 04 .................. contact |
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about
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Hiya! I'm Sara, and I've been making code do useful things for the past 6+ years.
I'm a web and game developer currently looking for work! Most recently, I was developer over at IkubINFO, where I worked on multiple e-goverment platforms and was part of the team that shipped the new version of the Directorate of Road Transport Services' internal web-based software. Before that, I was a developer on various commercial websites over at OXA Studio.
In my own time, I've worked on several game development projects. I'm currently hard at work on Old Hand, a choice-based text adventure about navigating a tumultuous world in search of an old mentor, releasing late 2024.
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work experience view resume as PDF
- 07/2021 – CURRENT
- IkubINFO
- Software developer
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- * Architecting, developing new features and implementing changes to existing ones for online government services in .NET and in-house frameworks;
- * Maintaining and optimizing system databases in SQL Server.
- * Working with the customer and provide technical support, including in production environments. Debugging, documenting, and resolving issues that arise;
- * Technologies: C#, .NET, SQL Server, JS/jQuery
- 01/2021 – 04/2021
- Contract Unity Developer
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- * Short-term contract work on an unreleased Unity project;
- * Implemented a dialogue system for organizing and displaying dialogue between the player character and NPCs;
- * Built an external tool for inputting dialogue in a user-friendly GUI and converting it into files for the in-game dialogue manager to use;
- 05/2018 – 10/2020
- OXA Studio
- Junior Software developer
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- * Developed and maintained websites in Laravel and Yii2. Ported older websites from PHP to those frameworks;
- * Maintained system databases in MySQL;
- * Developed components for a headless CMS based on Laravel Voyager
- * Analyzed web pages and implemented page speed optimization techniques to improve mobile and desktop performance;
- * Created interactive data visualizations using the Google Charts and charts.js libraries;
- * Main technologies: PHP, Laravel, Yii2, MySQL, JS/jQuery
education
- 10/2018 – 11/2020
- Master's Degree, Computer Science
- University of Tirana, Faculty of Natural Sciences
- Thesis: Dynamic Difficulty Balancing in Video Games Based on Player Behaviour
- 10/2015 – 07/2018
- Bachelor's Degree, Computer Science
- University of Tirana, Faculty of Natural Sciences
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projects
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Old Hand (2024) Twine
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A secret is whispered throughout the Crownlands: The Old Hand— swordsman, mercenary, king-betrayer— has broken his exile and snuck back into the kingdom.
Bound by old loyalties you set off North, to find him before those meaning to exact revenge can.
Bound by old loyalties you set off North, to find him before those meaning to exact revenge can.
Choice-based text adventure, releasing late 2024.
Untitled Sidescroller (2021) Unity
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Personal project to practice 2D development in Unity.
*Sprites and animations used in this project are not my own.
Thesis Project (2020) Unity
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Thesis project, "Dynamic Difficulty Adjustment in Video Games Based on Player Behaviour". Demo of various methods of modifying gameplay with the goal of keeping the player in a flow state, particularly in the cases of repeated failure.
*3D models and animations used in this project are not my own.
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Contact
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- twitter: @incomescrane
- bluesky: incomescrane.bsky.social
- email: sara.tanku@gmail.com